Hello Dizzy

I had so much fun during our adventures in dazole's evil genius maps that I want to make something more substantial than an email with a bunch of jpgs attached. I'm also gonna give this page url to twocranes and my brother, who i'm pretty sure would appreciate this type of horsing around.

As promised, here are the 'holiday snaps' from our adventure to the top of that asteroid puzzle level

half-life in-game screenshot

For the record, this is puzzle number 9 (I think) out of 12 puzzles in the map js_build_puzzle_sixteen_v2. Which has a space theme. It seems that all the js_build_puzzle_* maps were made by this map-junkie who goes by the name dazole. We know this because his name is usually displayed in huge fiery letters by the spawn point of each of his maps we've visited so far. Anyway, he makes the best maps. Nuff said.

This is the first snapshot. We were already pretty far ahead. You can see the starting point at the bottom of the pic, so far away! How far would that be in metres? At least 200!

half-life in-game screenshot

Here you are placing the next 'board' (which looks suspiciously like the doors in the interrogation rooms by the train station in city 17 at the beginning of HL2). You make it look easy, dude. I learned quite a bit from watching you. This enabled me to build my own personal stairway to oblivion in my own time :P

half-life in-game screenshot

About to pass you another door. Looks a bit far for you grab from where you're standing though.

half-life in-game screenshot

We're so close! My hands were getting a little sweaty from the tension. Just one mis-step and over an hour of back-breaking, door-lifting work would be down the drain. Well, my wife would say that it was down the drain either way. Remember that time when you got stuck? Pins and needles man!

half-life in-game screenshot

Now we're getting seriously close. A wrong step here would have required some serious banging of head against monitor.

half-life in-game screenshot

Finally the exit portal is in sight. At the beginning of the puzzle I didn't even realise we were supposed to head upwards.

half-life in-game screenshot

This was the only posed pic. I wanted to capture a manly pose with the portal looming above. Unfortunately I couldn't get closer to you without losing sight of the portal, and so you came out smaller than I would have liked. If I look closely at the starfield textures I can just make out the corner of the huge room that enclosed the whole level. Its just to the left of the crosshairs, see?

half-life in-game screenshot

Ocassionally I got a bit blinded by the supernova thingy. Great atmosphere. Although I must add that it was odd that were was full gravity when we were supposed to be in outer space.

half-life in-game screenshot

One last look back. Can you imagine how many doors it would take to create a complete continuous path all the way from the start? 1000? Would the server be able to cope? Last night lying in bed at 4am, I was thinking about the crazy idea of getting a team of 32 players and setting up a fireman's line, passing the doors along all the way to the guy in front (i.e. you) and not recycling the doors. This way if anyone fell off they could just come back and keep working. Hey, I was just passing time, waiting to fall asleep. It beats counting sheep.

half-life in-game screenshot

Our final staircase was a really nice tight spiral. Excellent handiwork. Next time, how about building a staircase in the shape of our names?

half-life in-game screenshot

Finally! I carried a door with me through the portal, but it disappeared.


My little tumble

half-life in-game screenshot

Jus' fooling around in map eleven.

half-life in-game screenshot

Nice handiwork, eh? I call it the Descent of Man.

half-life in-game screenshot

One small and fatal step for this man, one pointless waste of time for me and mankind.

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